The WoW developers wanted to weaken the damage in PvP by about 10 percent to ensure that the struggles especially in the arena were not quite so quickly. The feeling turned around 180 degrees, the players complained that the battles took too long. Now the hotfix harm reduction was reversed.
The WoW fans who like to play PvP have enforced their will. After the overwhelmingly negative feedback failing to reduce the total damage in PvP by 10 percent the WoW developers row with the hotfix from March 18, 2015 back. It is now everything back to the way it was before, the basic mitigation of damage in PvP is withdrawn.
Originally thought the makers of World of Warcraft the damage went to WoW Patch 6.1 by the PvP content is too high. That is why they decided that WoW heroes do in PvP by the bank ten percent less damage. Arena matches not decided after the change, for example, then within minutes but only in the absorption phase in which the healing received characters is continuously reduced.
The PvP fans are happy that the developers have a show. Because above all healers should be tilted with the damage reduction even harder from the pines as previously. www.worldofwarcraftgold4u.com/. So now everything is back to normal. Welcomes you to return to the days before the PvP hotfix or her fandet it is better that less damage went around in PvP? Write your opinion in the comments! The Declaration of WoW community manager Lore to return to the old PvP damage values ??can be found in the US WoW Forums.huhuyao189.